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Searched refs:VS_I_RECT (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/vl/
Dvl_vertex_buffers.h44 VS_I_RECT = 0, enumerator
Dvl_vertex_buffers.c168 vertex_elems[VS_I_RECT] = vl_vb_get_quad_vertex_element(); in vl_vb_get_ves_ycbcr()
189 vertex_elems[VS_I_RECT] = vl_vb_get_quad_vertex_element(); in vl_vb_get_ves_mv()
Dvl_mc.c59 vrect = ureg_DECL_vs_input(shader, VS_I_RECT); in calc_position()
244 vrect = ureg_DECL_vs_input(shader, VS_I_RECT); in create_ycbcr_vert_shader()
Dvl_idct.c271 vrect = ureg_DECL_vs_input(shader, VS_I_RECT); in create_stage1_vert_shader()
403 vrect = ureg_DECL_vs_input(shader, VS_I_RECT); in vl_idct_stage2_vert_shader()
Dvl_zscan.c115 vrect = ureg_DECL_vs_input(shader, VS_I_RECT); in create_vert_shader()