/external/llvm/test/Transforms/ScalarRepl/ |
D | inline-vector.ll | 6 %struct.Vector4 = type { float, float, float, float } 7 @f.vector = internal constant %struct.Vector4 { float 1.000000e+00, float 2.000000e+00, float 3.000… 16 %vector = alloca %struct.Vector4, align 16 17 %agg.tmp = alloca %struct.Vector4, align 16 18 %tmp = bitcast %struct.Vector4* %vector to i8* 19 …call void @llvm.memcpy.p0i8.p0i8.i32(i8* %tmp, i8* bitcast (%struct.Vector4* @f.vector to i8*), i3… 29 %tmp2 = bitcast %struct.Vector4* %agg.tmp to i8* 30 %tmp3 = bitcast %struct.Vector4* %vector to i8* 32 %0 = bitcast %struct.Vector4* %agg.tmp to [2 x i64]* 38 %2 = bitcast %struct.Vector4* %vector to <4 x float>* [all …]
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/external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Water/ |
D | SimpleWater.j3md | 9 Vector4 waterColor 13 Vector4 distortionScale 14 Vector4 distortionMix 15 Vector4 texScale
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/external/eigen/test/ |
D | geo_orthomethods.cpp | 25 typedef Matrix<Scalar,4,1> Vector4; in orthomethods_3() typedef 54 Vector4 v40 = Vector4::Random(), in orthomethods_3() 55 v41 = Vector4::Random(), in orthomethods_3() 56 v42 = Vector4::Random(); in orthomethods_3()
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D | geo_quaternion.cpp | 52 typedef Matrix<Scalar,4,1> Vector4; in quaternion() typedef 166 q1.coeffs() = Vector4::Random().normalized(); in quaternion()
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D | geo_transformations.cpp | 86 typedef Matrix<Scalar,4,1> Vector4; in transformations() typedef 201 mat4 << mat3 , Vector3::Zero() , Vector4::Zero().transpose(); in transformations()
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/external/jmonkeyengine/engine/src/core/com/jme3/material/ |
D | Material.java | 584 setParam(name, VarType.Vector4, value); in setColor() 614 setParam(name, VarType.Vector4, value); in setVector4() 657 ambientColor.setValue(VarType.Vector4, getAmbientColor(lightList)); in updateLightListUniforms() 734 ambientColor.setValue(VarType.Vector4, getAmbientColor(lightList)); in renderMultipassLighting() 738 ambientColor.setValue(VarType.Vector4, ColorRGBA.Black); in renderMultipassLighting() 753 lightColor.setValue(VarType.Vector4, tmpLightColor); in renderMultipassLighting() 761 lightPos.setValue(VarType.Vector4, tmpLightPosition); in renderMultipassLighting() 763 lightDir.setValue(VarType.Vector4, tmpLightDirection); in renderMultipassLighting() 771 lightPos.setValue(VarType.Vector4, tmpLightPosition); in renderMultipassLighting() 773 lightDir.setValue(VarType.Vector4, tmpLightDirection); in renderMultipassLighting() [all …]
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D | MatParam.java | 237 case Vector4: in getValueAsString()
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/external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Post/ |
D | CrossHatch.j3md | 6 Vector4 LineColor; 7 Vector4 PaperColor;
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D | Fog.j3md | 8 Vector4 FogColor;
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/external/jmonkeyengine/engine/src/niftygui/Common/MatDefs/Nifty/ |
D | NiftyQuad.j3md | 4 Vector4 Color (Color)
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D | NiftyTex.j3md | 5 Vector4 Color (Color)
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/external/jmonkeyengine/engine/src/core/com/jme3/shader/ |
D | VarType.java | 40 Vector4, enumConstant
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D | Uniform.java | 107 case Vector4: in write() 152 case Vector4: in read() 248 case Vector4: in clearValue()
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/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Misc/ |
D | WireColor.j3md | 6 Vector4 Color : Color
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D | SolidColor.j3md | 6 Vector4 Color
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/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Shadow/ |
D | PostShadowPSSM.j3md | 13 Vector4 Splits
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/external/jmonkeyengine/engine/src/core-plugins/com/jme3/material/plugins/ |
D | J3MLoader.java | 182 case Vector4: in readValue() 248 type = VarType.Vector4; in readParam()
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/external/eigen/test/eigen2/ |
D | eigen2_geometry.cpp | 26 typedef Matrix<Scalar,4,1> Vector4; in geometry() typedef 187 mat4 << mat3 , Vector3::Zero() , Vector4::Zero().transpose(); in geometry()
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D | eigen2_geometry_with_eigen2_prefix.cpp | 28 typedef Matrix<Scalar,4,1> Vector4; in geometry() typedef 189 mat4 << mat3 , Vector3::Zero() , Vector4::Zero().transpose(); in geometry()
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/external/jmonkeyengine/engine/src/core/com/jme3/renderer/ |
D | RenderManager.java | 426 u.setValue(VarType.Vector4, tempVec4); in updateUniformBindings()
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/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/ |
D | OGLESShaderRenderer.java | 837 case Vector4: in updateUniform()
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/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
D | LwjglRenderer.java | 830 case Vector4: in updateUniform()
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