Searched refs:VertexAttribI4ui (Results 1 – 6 of 6) sorted by relevance
181 SET_VertexAttribI4uiEXT(tab, vfmt->VertexAttribI4ui); in install_vtxfmt()
937 void (GLAPIENTRYP VertexAttribI4ui)( GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
683 TAG(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) in TAG() argument
1395 vfmt->VertexAttribI4ui = _save_VertexAttribI4ui; in _save_vtxfmt_init()
1005 vfmt->VertexAttribI4ui = vbo_VertexAttribI4ui; in vbo_exec_vtxfmt_init()
2113 #define glVertexAttribI4ui MANGLE(VertexAttribI4ui)