Searched refs:VertexAttribP4ui (Results 1 – 7 of 7) sorted by relevance
228 SET_VertexAttribP4ui(tab, vfmt->VertexAttribP4ui); in install_vtxfmt()
991 void (GLAPIENTRYP VertexAttribP4ui)( GLuint index, GLenum type,
1212 { "glVertexAttribP4ui", _O(VertexAttribP4ui) },
1046 TAG(VertexAttribP4ui)(GLuint index, GLenum type, GLboolean normalized, in TAG() argument
1439 vfmt->VertexAttribP4ui = _save_VertexAttribP4ui; in _save_vtxfmt_init()
1059 vfmt->VertexAttribP4ui = vbo_VertexAttribP4ui; in vbo_exec_vtxfmt_init()
2162 #define glVertexAttribP4ui MANGLE(VertexAttribP4ui)