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Searched refs:ViewportState (Results 1 – 9 of 9) sorted by relevance

/external/deqp/framework/referencerenderer/
DrrRenderState.hpp316 struct ViewportState struct
322 explicit ViewportState (const WindowRectangle& rect_) in ViewportState() function
329 explicit ViewportState (const rr::MultisampleConstPixelBufferAccess& multisampleBuffer) in ViewportState() function
351 explicit RenderState (const ViewportState& viewport_) in RenderState()
363 ViewportState viewport;
/external/deqp/modules/gles3/functional/
Des3fPolygonOffsetTests.cpp423 …rr::RenderState state((rr::ViewportState)(rr::WindowRectangle(0, 0, m_targetSize, m_targetSize))); in testPolygonOffset()
686 …rr::RenderState state((rr::ViewportState)(rr::WindowRectangle(0, 0, m_targetSize, m_targetSize))); in testPolygonOffset()
Des3fShaderBuiltinVarTests.cpp935 …const rr::RenderState referenceState ((rr::ViewportState)(rr::MultisamplePixelBufferAccess::fro… in renderReference()
/external/deqp/modules/gles2/functional/
Des2fPolygonOffsetTests.cpp420 …rr::RenderState state((rr::ViewportState)(rr::WindowRectangle(0, 0, m_targetSize, m_targetSize))); in testPolygonOffset()
683 …rr::RenderState state((rr::ViewportState)(rr::WindowRectangle(0, 0, m_targetSize, m_targetSize))); in testPolygonOffset()
/external/deqp/modules/internal/
DditFrameworkTests.cpp761 rr::ViewportState viewport (colorAccess); in runCase()
/external/deqp/modules/glshared/
DglsTextureBufferCase.cpp671 …const rr::RenderState renderState(rr::ViewportState(rr::WindowRectangle(0, 0, target.getWidth(),… in renderReference()
/external/deqp/modules/egl/
DteglRenderTests.cpp428 …rr::RenderState renderState((rr::ViewportState)(rr::MultisamplePixelBufferAccess::fromMultisampleA… in renderReference()
/external/deqp/modules/gles31/functional/
Des31fDrawBuffersIndexedTests.cpp628 rr::RenderState state (rr::ViewportState(rr::WindowRectangle(0, 0, size.x(), size.y()))); in createRenderState()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp4293 rr::RenderState state ((rr::ViewportState)(colorBuf0)); in drawWithReference()