Searched refs:WEIGHT_LUT_SIZE (Results 1 – 2 of 2) sorted by relevance
1597 #define WEIGHT_LUT_SIZE 1024 macro1609 weightLut = (float *) MALLOC(WEIGHT_LUT_SIZE * sizeof(float)); in create_filter_table()1611 for (i = 0; i < WEIGHT_LUT_SIZE; ++i) { in create_filter_table()1613 float r2 = (float) i / (float) (WEIGHT_LUT_SIZE - 1); in create_filter_table()1683 double formScale = (double) (WEIGHT_LUT_SIZE - 1) / F; in img_filter_2d_ewa()1725 if (q < WEIGHT_LUT_SIZE) { in img_filter_2d_ewa()
1609 #define WEIGHT_LUT_SIZE 1024 macro1621 weightLut = (GLfloat *) malloc(WEIGHT_LUT_SIZE * sizeof(GLfloat)); in create_filter_table()1623 for (i = 0; i < WEIGHT_LUT_SIZE; ++i) { in create_filter_table()1625 GLfloat r2 = (GLfloat) i / (GLfloat) (WEIGHT_LUT_SIZE - 1); in create_filter_table()1695 double formScale = (double) (WEIGHT_LUT_SIZE - 1) / F; in sample_2d_ewa()1714 if (q < WEIGHT_LUT_SIZE) { in sample_2d_ewa()