Searched refs:ZERO_TOLERANCE (Results 1 – 6 of 6) sorted by relevance
56 private static final float ZERO_TOLERANCE = 0.0000001f; field in TangentBinormalGenerator324 if (Math.abs(det) < ZERO_TOLERANCE) { in processTriangle()343 < ZERO_TOLERANCE) { in processTriangle()523 if (tangent.length() < ZERO_TOLERANCE) { in processTriangleData()527 if (binormal.length() >= ZERO_TOLERANCE) { in processTriangleData()541 < ZERO_TOLERANCE) { in processTriangleData()548 if (binormal.length() < ZERO_TOLERANCE) { in processTriangleData()552 if (tangent.length() >= ZERO_TOLERANCE) { in processTriangleData()566 < ZERO_TOLERANCE) { in processTriangleData()572 < ZERO_TOLERANCE) { in processTriangleData()
209 if (max >= FastMath.ZERO_TOLERANCE) { in computeVectors()248 if (max >= FastMath.ZERO_TOLERANCE) { in computeVectors()304 return maxMagnitudeStore[0] >= FastMath.ZERO_TOLERANCE; in positiveRank()
52 public static final float ZERO_TOLERANCE = 0.0001f; field in FastMath
1254 if (f > 1.0f - FastMath.ZERO_TOLERANCE) { in fromStartEndVectors()
162 if (linearVelocity.length() > FastMath.ZERO_TOLERANCE) { in prePhysicsTick()
777 } else if (discr >= FastMath.ZERO_TOLERANCE) { in collideWithRay()