Searched refs:_EGL_INVALID_PLATFORM (Results 1 – 3 of 3) sorted by relevance
87 _EGLPlatformType plat = _EGL_INVALID_PLATFORM; in _eglGetNativePlatformFromEnv()96 return _EGL_INVALID_PLATFORM; in _eglGetNativePlatformFromEnv()149 return _EGL_INVALID_PLATFORM; in _eglNativePlatformDetectNativeDisplay()181 return _EGL_INVALID_PLATFORM; in _eglNativePlatformDetectNativeDisplay()191 static _EGLPlatformType native_platform = _EGL_INVALID_PLATFORM; in _eglGetNativePlatform()194 if (native_platform == _EGL_INVALID_PLATFORM) { in _eglGetNativePlatform()197 if (native_platform == _EGL_INVALID_PLATFORM) { in _eglGetNativePlatform()200 if (native_platform == _EGL_INVALID_PLATFORM) { in _eglGetNativePlatform()254 if (plat == _EGL_INVALID_PLATFORM) in _eglFindDisplay()
51 _EGL_INVALID_PLATFORM = -1 enumerator
1597 EGL_NATIVE_PLATFORM="_EGL_INVALID_PLATFORM"