/external/mesa3d/src/mesa/main/ |
D | arrayobj.h | 87 return arrayObj->_Enabled & VERT_BIT_FF_ALL; in _mesa_array_object_get_enabled_ff() 98 GLbitfield64 enabled = arrayObj->_Enabled; in _mesa_array_object_get_enabled_nv() 111 GLbitfield64 enabled = arrayObj->_Enabled; in _mesa_array_object_get_enabled_arb()
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D | state.c | 80 ctx->VertexProgram._Enabled = ctx->VertexProgram.Enabled in update_program_enables() 82 ctx->FragmentProgram._Enabled = ctx->FragmentProgram.Enabled in update_program_enables() 84 ctx->ATIFragmentShader._Enabled = ctx->ATIFragmentShader.Enabled in update_program_enables() 141 else if (ctx->FragmentProgram._Enabled) { in update_program() 190 else if (ctx->VertexProgram._Enabled) { in update_program() 302 ctx->Multisample._Enabled = GL_FALSE; in update_multisample() 306 ctx->Multisample._Enabled = GL_TRUE; in update_multisample() 358 ctx->VertexProgram._Enabled) { in update_twoside()
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D | mtypes.h | 992 GLboolean _Enabled; /**< true if Enabled and multisample buffer */ member 1132 GLboolean _Enabled; /**< Enabled and stencil buffer present */ member 1604 GLbitfield64 _Enabled; member 2049 GLboolean _Enabled; /**< Enabled and _valid_ user program? */ member 2087 GLboolean _Enabled; /**< Enabled and valid program? */ member 2107 GLboolean _Enabled; /**< Enabled and _valid_ user program? */ member 2165 GLboolean _Enabled; /**< enabled and valid shader? */ member
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D | api_validate.c | 117 if (ctx->Array.ArrayObj->_Enabled == 0x0 || !ctx->VertexProgram._Current) in check_valid_to_render() 138 GLboolean haveVertexProgram = ctx->VertexProgram._Enabled; in check_valid_to_render()
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D | stencil.c | 555 ctx->Stencil._Enabled = (ctx->Stencil.Enabled && in _mesa_update_stencil() 559 ctx->Stencil._Enabled && in _mesa_update_stencil()
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D | texstate.c | 503 } else if (ctx->VertexProgram._Enabled) { in update_texture_state() 514 else if (ctx->FragmentProgram._Enabled) { in update_texture_state()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | intel_pixel.c | 64 if (ctx->FragmentProgram._Enabled) { in intel_check_blit_fragment_ops() 113 if (ctx->Stencil._Enabled) { in intel_check_blit_fragment_ops()
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D | intel_pixel_copy.c | 62 ctx->Stencil._Enabled || in intel_check_copypixel_blit_fragment_ops() 68 ctx->FragmentProgram._Enabled || in intel_check_copypixel_blit_fragment_ops()
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D | gen6_cc.c | 176 ctx->Multisample._Enabled && ctx->Multisample.SampleAlphaToCoverage; in gen6_upload_blend_state() 186 ctx->Multisample._Enabled && ctx->Multisample.SampleAlphaToOne; in gen6_upload_blend_state()
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D | gen6_multisample_state.c | 149 if (ctx->Multisample._Enabled && ctx->Multisample.SampleCoverage) { in upload_multisample_state()
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D | gen6_depthstencil.c | 48 if (ctx->Stencil._Enabled) { in gen6_upload_depth_stencil_state()
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D | brw_cc.c | 107 if (ctx->Stencil._Enabled) { in upload_cc_unit()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_pixel.c | 64 if (ctx->FragmentProgram._Enabled) { in intel_check_blit_fragment_ops() 113 if (ctx->Stencil._Enabled) { in intel_check_blit_fragment_ops()
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D | intel_pixel_copy.c | 62 ctx->Stencil._Enabled || in intel_check_copypixel_blit_fragment_ops() 68 ctx->FragmentProgram._Enabled || in intel_check_copypixel_blit_fragment_ops()
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/external/mesa3d/src/mesa/drivers/dri/intel/ |
D | intel_pixel.c | 64 if (ctx->FragmentProgram._Enabled) { in intel_check_blit_fragment_ops() 113 if (ctx->Stencil._Enabled) { in intel_check_blit_fragment_ops()
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D | intel_pixel_copy.c | 62 ctx->Stencil._Enabled || in intel_check_copypixel_blit_fragment_ops() 68 ctx->FragmentProgram._Enabled || in intel_check_copypixel_blit_fragment_ops()
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/external/mesa3d/src/mesa/vbo/ |
D | vbo_save_draw.c | 306 if ((ctx->VertexProgram.Enabled && !ctx->VertexProgram._Enabled) || in vbo_save_playback_vertex_list() 307 (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled)) { in vbo_save_playback_vertex_list()
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/external/mesa3d/src/mesa/swrast/ |
D | s_span.c | 144 ctx->ATIFragmentShader._Enabled) { in _swrast_span_default_attribs() 525 || ctx->ATIFragmentShader._Enabled) { in interpolate_texcoords() 566 ctx->ATIFragmentShader._Enabled) { in interpolate_texcoords() 978 ctx->ATIFragmentShader._Enabled) { in shade_texture_span() 1010 ASSERT(ctx->ATIFragmentShader._Enabled); in shade_texture_span() 1140 || ctx->ATIFragmentShader._Enabled); in _swrast_write_rgba_span() 1215 if (ctx->Stencil._Enabled || ctx->Depth.Test) { in _swrast_write_rgba_span() 1222 if (ctx->Stencil._Enabled) { in _swrast_write_rgba_span()
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D | s_context.c | 66 if (ctx->Stencil._Enabled) rasterMask |= STENCIL_BIT; in _swrast_update_rasterflags() 113 if (ctx->ATIFragmentShader._Enabled) { in _swrast_update_rasterflags() 294 && !ctx->ATIFragmentShader._Enabled); in _swrast_update_specular_vertex_add() 509 else if (ctx->ATIFragmentShader._Enabled) { in _swrast_update_active_attribs()
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D | s_triangle.c | 1026 !ctx->Stencil._Enabled && in _swrast_choose_triangle() 1044 ctx->ATIFragmentShader._Enabled || in _swrast_choose_triangle() 1073 && !ctx->ATIFragmentShader._Enabled in _swrast_choose_triangle()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_maos_arrays.c | 118 if (ctx->VertexProgram._Enabled) in r200EmitArrays()
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D | r200_state_init.c | 233 …return (!rmesa->radeon.TclFallback && !ctx->VertexProgram._Enabled && (FLAG)) ? atom->cmd_size + (… 248 …return (!rmesa->radeon.TclFallback && ctx->VertexProgram._Enabled && (FLAG)) ? atom->cmd_size + (A… 255 CHECK( tf, (ctx->Texture._EnabledUnits && !ctx->ATIFragmentShader._Enabled), 0 ); 256 CHECK( pix_zero, !ctx->ATIFragmentShader._Enabled, 0 ) 257 …CHECK( texenv, (rmesa->state.envneeded & (1 << (atom->idx)) && !ctx->ATIFragmentShader._Enabled), … 258 CHECK( afs_pass1, (ctx->ATIFragmentShader._Enabled && (ctx->ATIFragmentShader.Current->NumPasses > … 259 CHECK( afs, ctx->ATIFragmentShader._Enabled, 0 )
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D | r200_tcl.c | 387 if (!ctx->VertexProgram._Enabled) { in r200_run_tcl_render() 557 if (ctx->VertexProgram._Enabled) { in transition_to_hwtnl()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_atom_rasterizer.c | 233 if (ctx->Multisample._Enabled || st->force_msaa) in update_raster_state()
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/external/mesa3d/src/mesa/swrast_setup/ |
D | ss_context.c | 116 && !ctx->ATIFragmentShader._Enabled in setup_vertex_format()
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