Searched refs:_NEW_VIEWPORT (Results 1 – 16 of 16) sorted by relevance
84 ctx->NewState |= _NEW_VIEWPORT; in _mesa_set_viewport()130 ctx->NewState |= _NEW_VIEWPORT; in _mesa_DepthRange()
498 if (new_state & (_NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT)) in _mesa_update_state_locked()522 if (new_state & (_NEW_BUFFERS | _NEW_VIEWPORT)) in _mesa_update_state_locked()
90 (state & _NEW_VIEWPORT) ? "ctx->Viewport, " : "", in _mesa_print_state()
3149 #define _NEW_VIEWPORT (1 << 18) /**< gl_context::Viewport */ macro
90 .mesa = _NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT,
77 .mesa = _NEW_VIEWPORT | _NEW_BUFFERS,
103 .mesa = _NEW_VIEWPORT | _NEW_BUFFERS,
139 intel->NewGLState |= _NEW_VIEWPORT | _NEW_SCISSOR; in brw_update_draw_buffer()
118 .mesa = (_NEW_VIEWPORT |
64 .mesa = _NEW_VIEWPORT | _NEW_TRANSFORM,
346 DEFINE_BIT(_NEW_VIEWPORT),
90 _NEW_BUFFERS | _NEW_VIEWPORT, /* mesa */
110 _NEW_VIEWPORT| \
331 ctx->NewState |= _NEW_VIEWPORT; in radeon_draw_buffer()
669 return _NEW_VIEWPORT; in _mesa_program_state_flags()