Searched refs:_Status (Results 1 – 24 of 24) sorted by relevance
594 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; in st_validate_framebuffer()601 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; in st_validate_framebuffer()607 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; in st_validate_framebuffer()616 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; in st_validate_framebuffer()623 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; in st_validate_framebuffer()635 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; in st_validate_framebuffer()650 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; in st_validate_framebuffer()
727 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; in intel_validate_framebuffer()732 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; in intel_validate_framebuffer()737 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; in intel_validate_framebuffer()747 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED; in intel_validate_framebuffer()766 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; in intel_validate_framebuffer()776 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; in intel_validate_framebuffer()784 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; in intel_validate_framebuffer()791 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; in intel_validate_framebuffer()
118 if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in brw_update_draw_buffer()
740 if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in i915_update_draw_buffer()
740 if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in i830_update_draw_buffer()
151 fb->_Status = 0; /* "indeterminate" */ in invalidate_framebuffer()438 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED; in _mesa_validate_framebuffer()445 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED; in _mesa_validate_framebuffer()716 fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT; in _mesa_test_framebuffer_completeness()725 fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT; in _mesa_test_framebuffer_completeness()734 fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT; in _mesa_test_framebuffer_completeness()754 fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT; in _mesa_test_framebuffer_completeness()793 fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT; in _mesa_test_framebuffer_completeness()799 fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT; in _mesa_test_framebuffer_completeness()806 fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE; in _mesa_test_framebuffer_completeness()[all …]
155 fb->_Status = GL_FRAMEBUFFER_COMPLETE_EXT; in _mesa_initialize_window_framebuffer()507 if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in _mesa_update_framebuffer_visual()709 if (fb->_Status != GL_FRAMEBUFFER_COMPLETE) { in update_framebuffer()762 if (fb->_Status == 0) { in renderbuffer_exists()766 if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in renderbuffer_exists()911 _mesa_lookup_enum_by_nr(fb->_Status)); in _mesa_print_framebuffer()
238 if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in _mesa_CopyPixels()
362 fb->_Status = 0; in updated_drawbuffers()
183 if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in _mesa_Clear()
2350 if (ctx->ReadBuffer->_Status == 0) { in copytexture_error_check()2353 if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in copytexture_error_check()2495 if (ctx->ReadBuffer->_Status == 0) { in copytexsubimage_error_check1()2498 if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in copytexsubimage_error_check1()2701 fb->_Status = 0; in check_rtt_cb()
97 if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in _mesa_Accum()
746 if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in _mesa_ReadnPixelsARB()
1855 if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in _mesa_valid_to_render()
2702 GLenum _Status; member
59 if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) in nv04_emit_framebuffer()
87 if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) in nv20_emit_framebuffer()
102 if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) in nv10_emit_framebuffer()
230 if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in radeon_draw_buffer()
938 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED; in radeon_validate_framebuffer()