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Searched refs:__glXFlushRenderBuffer (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/glx/
Dpackrender.h78 pc = __glXFlushRenderBuffer(gc, pc); \
84 pc = __glXFlushRenderBuffer(gc, pc); \
90 pc = __glXFlushRenderBuffer(gc, pc); \
99 pc = __glXFlushRenderBuffer(gc, pc); \
108 pc = __glXFlushRenderBuffer(gc, pc); \
117 pc = __glXFlushRenderBuffer(gc, pc); \
146 (void) __glXFlushRenderBuffer(gc, pc); \
Dindirect_vertex_array.c513 pc = __glXFlushRenderBuffer(gc, pc); in emit_DrawArrays_none()
520 pc = __glXFlushRenderBuffer(gc, pc); in emit_DrawArrays_none()
528 (void) __glXFlushRenderBuffer(gc, gc->pc); in emit_DrawArrays_none()
613 __glXFlushRenderBuffer(gc, gc->pc); in emit_DrawArrays_header_old()
631 (void) __glXFlushRenderBuffer(gc, gc->pc); in emit_DrawArrays_header_old()
691 (void) __glXFlushRenderBuffer(gc, gc->pc); in emit_DrawArrays_old()
739 gc->pc = __glXFlushRenderBuffer(gc, gc->pc); in emit_DrawElements_none()
753 pc = __glXFlushRenderBuffer(gc, pc); in emit_DrawElements_none()
771 pc = __glXFlushRenderBuffer(gc, pc); in emit_DrawElements_none()
779 (void) __glXFlushRenderBuffer(gc, gc->pc); in emit_DrawElements_none()
[all …]
Dindirect_glx.c189 __glXFlushRenderBuffer(gc, gc->pc); in indirect_wait_gl()
208 __glXFlushRenderBuffer(gc, gc->pc); in indirect_wait_x()
227 __glXFlushRenderBuffer(gc, gc->pc); in indirect_use_x_font()
Dpacksingle.h68 (void) __glXFlushRenderBuffer(gc, pc); \
Dsingle2.c683 (void) __glXFlushRenderBuffer(gc, gc->pc); in __indirect_glGetString()
892 (void) __glXFlushRenderBuffer(gc, gc->pc); in __indirect_glAreTexturesResident()
Dglxext.c936 (void) __glXFlushRenderBuffer(gc, gc->pc); in __glXSetupForCommand()
969 __glXFlushRenderBuffer(struct glx_context * ctx, GLubyte * pc) in __glXFlushRenderBuffer() function
Dglxclient.h607 extern GLubyte *__glXFlushRenderBuffer(struct glx_context *, GLubyte *);
/external/mesa3d/src/glx/apple/
Dglxreply.c109 (void) __glXFlushRenderBuffer(gc, gc->pc);
126 (void) __glXFlushRenderBuffer(gc, gc->pc); in __glXSetupVendorRequest()