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Searched refs:_math_matrix_rotate (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/math/
Dm_matrix.h106 _math_matrix_rotate( GLmatrix *m, GLfloat angle,
Dm_matrix.c794 _math_matrix_rotate( GLmatrix *mat, in _math_matrix_rotate() function
/external/mesa3d/src/mesa/main/
Dmatrix.c411 _math_matrix_rotate( ctx->CurrentStack->Top, angle, x, y, z); in _mesa_Rotatef()