Searched refs:_mesa_GetActiveUniformARB (Results 1 – 3 of 3) sorted by relevance
149 _mesa_GetActiveUniformARB(GLhandleARB, GLuint, GLsizei, GLsizei *,
41 _mesa_GetActiveUniformARB(GLhandleARB program, GLuint index, in _mesa_GetActiveUniformARB() function
831 SET_GetActiveUniformARB(exec, _mesa_GetActiveUniformARB); in _mesa_init_shader_uniform_dispatch()