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Searched refs:_mesa_append_uniforms_to_file (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/program/
Dprog_print.h116 _mesa_append_uniforms_to_file(const struct gl_shader *shader);
Dprog_print.c1149 _mesa_append_uniforms_to_file(const struct gl_shader *shader) in _mesa_append_uniforms_to_file() function
/external/mesa3d/src/mesa/main/
Dcontext.c1888 _mesa_append_uniforms_to_file(shProg[i]->_LinkedShaders[i]); in _mesa_valid_to_render()