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Searched refs:_mesa_is_compressed_format (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/main/
Dglformats.h86 _mesa_is_compressed_format(struct gl_context *ctx, GLenum format);
Dteximage.c1924 if (_mesa_is_compressed_format(ctx, internalFormat)) { in texture_error_check()
1991 if (!_mesa_is_compressed_format(ctx, internalFormat)) { in compressed_texture_error_check()
2448 if (_mesa_is_compressed_format(ctx, internalFormat)) { in copytexture_error_check()
3637 if (!_mesa_is_compressed_format(ctx, format)) in compressed_subtexture_error_check()
Dglformats.c788 _mesa_is_compressed_format(struct gl_context *ctx, GLenum format) in _mesa_is_compressed_format() function
/external/mesa3d/src/mesa/state_tracker/
Dst_format.c1542 if (_mesa_is_compressed_format(ctx, internalFormat) in st_choose_format()