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Searched refs:_mesa_light (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/main/
Dattrib.c1066 _mesa_light(ctx, i, GL_AMBIENT, l->Ambient); in _mesa_PopAttrib()
1067 _mesa_light(ctx, i, GL_DIFFUSE, l->Diffuse); in _mesa_PopAttrib()
1068 _mesa_light(ctx, i, GL_SPECULAR, l->Specular ); in _mesa_PopAttrib()
1069 _mesa_light(ctx, i, GL_POSITION, l->EyePosition); in _mesa_PopAttrib()
1070 _mesa_light(ctx, i, GL_SPOT_DIRECTION, l->SpotDirection); in _mesa_PopAttrib()
1074 _mesa_light(ctx, i, GL_SPOT_EXPONENT, p); in _mesa_PopAttrib()
1079 _mesa_light(ctx, i, GL_SPOT_CUTOFF, p); in _mesa_PopAttrib()
1084 _mesa_light(ctx, i, GL_CONSTANT_ATTENUATION, p); in _mesa_PopAttrib()
1089 _mesa_light(ctx, i, GL_LINEAR_ATTENUATION, p); in _mesa_PopAttrib()
1094 _mesa_light(ctx, i, GL_QUADRATIC_ATTENUATION, p); in _mesa_PopAttrib()
Dlight.h87 _mesa_light(struct gl_context *ctx, GLuint lnum, GLenum pname, const GLfloat *params);
Dlight.c102 _mesa_light(struct gl_context *ctx, GLuint lnum, GLenum pname, const GLfloat *params) in _mesa_light() function
277 _mesa_light(ctx, i, pname, params); in _mesa_Lightfv()