Searched refs:_mesa_light (Results 1 – 3 of 3) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | attrib.c | 1066 _mesa_light(ctx, i, GL_AMBIENT, l->Ambient); in _mesa_PopAttrib() 1067 _mesa_light(ctx, i, GL_DIFFUSE, l->Diffuse); in _mesa_PopAttrib() 1068 _mesa_light(ctx, i, GL_SPECULAR, l->Specular ); in _mesa_PopAttrib() 1069 _mesa_light(ctx, i, GL_POSITION, l->EyePosition); in _mesa_PopAttrib() 1070 _mesa_light(ctx, i, GL_SPOT_DIRECTION, l->SpotDirection); in _mesa_PopAttrib() 1074 _mesa_light(ctx, i, GL_SPOT_EXPONENT, p); in _mesa_PopAttrib() 1079 _mesa_light(ctx, i, GL_SPOT_CUTOFF, p); in _mesa_PopAttrib() 1084 _mesa_light(ctx, i, GL_CONSTANT_ATTENUATION, p); in _mesa_PopAttrib() 1089 _mesa_light(ctx, i, GL_LINEAR_ATTENUATION, p); in _mesa_PopAttrib() 1094 _mesa_light(ctx, i, GL_QUADRATIC_ATTENUATION, p); in _mesa_PopAttrib()
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D | light.h | 87 _mesa_light(struct gl_context *ctx, GLuint lnum, GLenum pname, const GLfloat *params);
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D | light.c | 102 _mesa_light(struct gl_context *ctx, GLuint lnum, GLenum pname, const GLfloat *params) in _mesa_light() function 277 _mesa_light(ctx, i, pname, params); in _mesa_Lightfv()
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