Searched refs:_mesa_valid_to_render (Results 1 – 5 of 5) sorted by relevance
78 if (!_mesa_valid_to_render(ctx, "glDrawPixels")) { in _mesa_DrawPixels()233 if (!_mesa_valid_to_render(ctx, "glCopyPixels")) { in _mesa_CopyPixels()315 if (!_mesa_valid_to_render(ctx, "glBitmap")) { in _mesa_Bitmap()
165 _mesa_valid_to_render(struct gl_context *ctx, const char *where);
108 if (!_mesa_valid_to_render(ctx, function)) { in check_valid_to_render()
1750 _mesa_valid_to_render(struct gl_context *ctx, const char *where) in _mesa_valid_to_render() function
827 if (!_mesa_valid_to_render(ctx, "glBegin")) { in vbo_exec_Begin()