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Searched refs:_numSolidBytes (Results 1 – 3 of 3) sorted by relevance

/external/lzma/CPP/7zip/Archive/Common/
DHandlerOut.h37 UInt64 _numSolidBytes; variable
64 void InitSolidSize() { _numSolidBytes = (UInt64)(Int64)(-1); } in InitSolidSize()
DHandlerOut.cpp421 _numSolidBytes = v; in SetSolidSettings()
425 _numSolidBytes = (v << 10); in SetSolidSettings()
429 _numSolidBytes = (v << 20); in SetSolidSettings()
433 _numSolidBytes = (v << 30); in SetSolidSettings()
/external/lzma/CPP/7zip/Archive/7z/
D7zHandlerOut.cpp150 _numSolidBytes = ((UInt64)prop.Value.ulVal) << 7; in SetCompressionMethod()
152 if (_numSolidBytes < kMinSize) in SetCompressionMethod()
153 _numSolidBytes = kMinSize; in SetCompressionMethod()
164 _numSolidBytes = 0; in SetCompressionMethod()
385 options.NumSolidBytes = _numSolidBytes; in UpdateItems()