Searched refs:aLut (Results 1 – 1 of 1) sorted by relevance
168 void _Obtain_Pal(FX_DWORD* aLut, FX_DWORD*cLut, FX_DWORD* dest_pal, int pal_type, FX_DWORD* win_mac… in _Obtain_Pal() argument182 aLut[lut_offset] = row; in _Obtain_Pal()206 aLut[lut_offset] = row; in _Obtain_Pal()528 FX_DWORD* aLut = palette.GetAmountLut(); in _ConvertBuffer_Rgb2PltRgb8_NoTransform() local529 if (cLut == NULL || aLut == NULL) { in _ConvertBuffer_Rgb2PltRgb8_NoTransform()553 aLut[row] = clrindex; in _ConvertBuffer_Rgb2PltRgb8_NoTransform()568 *(dest_scan + col) = (FX_BYTE)(aLut[i]); in _ConvertBuffer_Rgb2PltRgb8_NoTransform()