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Searched refs:active_texture_unit (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/glx/
Dindirect_vertex_array_priv.h264 unsigned active_texture_unit; member
Dindirect_vertex_array.c167 arrays->active_texture_unit = 0; in __glXInitVertexArrayState()
1413 index = arrays->active_texture_unit; in __indirect_glTexCoordPointer()
1733 arrays->active_texture_unit = unit; in __indirect_glClientActiveTextureARB()
1752 index = arrays->active_texture_unit; in __glXSetArrayEnable()
1902 return state->array_state->active_texture_unit; in __glXGetActiveTextureUnit()
1926 arrays->active_texture_unit; in __glXPushArrayState()
1962 arrays->active_texture_unit = stack[i].index; in __glXPopArrayState()
1984 arrays->active_texture_unit = in __glXPopArrayState()