Searched refs:addHarmonicFlag (Results 1 – 4 of 4) sorted by relevance
188 INT addHarmonicFlag; member
661 if(h_sbr->encEnvData.addHarmonicFlag){ in calculateSbrEnvelope()1162 &hEnvChan->encEnvData.addHarmonicFlag, in FDKsbrEnc_extractSbrEnvelope2()1564 tempFlagLeft = h_envChan[0]->encEnvData.addHarmonicFlag; in FDKsbrEnc_extractSbrEnvelope2()1565 tempFlagRight = h_envChan[1]->encEnvData.addHarmonicFlag; in FDKsbrEnc_extractSbrEnvelope2()1577 h_envChan[0]->encEnvData.addHarmonicFlag = tempFlagLeft; in FDKsbrEnc_extractSbrEnvelope2()1578 h_envChan[1]->encEnvData.addHarmonicFlag = tempFlagRight; in FDKsbrEnc_extractSbrEnvelope2()
1014 payloadBits += FDKwriteBits (hBitStream, sbrEnvData->addHarmonicFlag, 1); in writeSyntheticCodingData()1016 if (sbrEnvData->addHarmonicFlag) { in writeSyntheticCodingData()
1374 hEnv->encEnvData.addHarmonicFlag = 0; in initEnvChannel()