Searched refs:addRegUnits (Results 1 – 2 of 2) sorted by relevance
92 void RegScavenger::addRegUnits(BitVector &BV, unsigned Reg) { in addRegUnits() function in RegScavenger139 addRegUnits(KillRegUnits, Reg); in determineKillsAndDefs()143 addRegUnits(KillRegUnits, Reg); in determineKillsAndDefs()145 addRegUnits(DefRegUnits, Reg); in determineKillsAndDefs()
178 void addRegUnits(BitVector &BV, unsigned Reg);