Searched refs:addShaderResources (Results 1 – 1 of 1) sorted by relevance
336 void addShaderResources(const SkPaint& paint, Resources* resources);407 this->addShaderResources(paint, &resources); in addResources()414 void SkSVGDevice::AutoElement::addShaderResources(const SkPaint& paint, Resources* resources) { in addShaderResources() function in SkSVGDevice::AutoElement