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Searched refs:airTime (Results 1 – 2 of 2) sorted by relevance

/external/jmonkeyengine/engine/src/test/jme3test/bullet/
DTestWalkingChar.java102 float airTime = 0; field in TestWalkingChar
340 airTime = airTime + tpf; in simpleUpdate()
342 airTime = 0; in simpleUpdate()
350 if (airTime > .3f) { in simpleUpdate()
/external/replicaisland/src/com/replica/replicaisland/
DNPCAnimationComponent.java123 final float airTime = time.getGameTime() - parentObject.getLastTouchedFloorTime(); in shouldFall() local
124 if (!mFlying && !parentObject.touchingGround() && airTime > FALL_TIME_THRESHOLD) { in shouldFall()