Searched refs:aligned_beg (Results 1 – 2 of 2) sorted by relevance
39 ALWAYS_INLINE void FastPoisonShadow(uptr aligned_beg, uptr aligned_size, in FastPoisonShadow() argument42 uptr shadow_beg = MEM_TO_SHADOW(aligned_beg); in FastPoisonShadow()44 aligned_beg + aligned_size - SHADOW_GRANULARITY) + 1; in FastPoisonShadow()
245 uptr *aligned_beg = (uptr *)RoundUpTo((uptr)beg, sizeof(uptr)); in mem_is_zero() local249 for (const char *mem = beg; mem < (char*)aligned_beg && mem < end; mem++) in mem_is_zero()252 for (; aligned_beg < aligned_end; aligned_beg++) in mem_is_zero()253 all |= *aligned_beg; in mem_is_zero()