Searched refs:allResident (Results 1 – 2 of 2) sorted by relevance
95 GLboolean allResident = GL_TRUE; in _mesa_AreProgramsResidentNV() local116 if (!allResident) in _mesa_AreProgramsResidentNV()120 if (allResident) { in _mesa_AreProgramsResidentNV()121 allResident = GL_FALSE; in _mesa_AreProgramsResidentNV()129 return allResident; in _mesa_AreProgramsResidentNV()
1332 GLboolean allResident = GL_TRUE; in _mesa_AreTexturesResident() local1358 return allResident; in _mesa_AreTexturesResident()