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/external/mesa3d/src/mesa/tnl/
Dt_vb_texgen.c84 static GLuint all_bits[5] = { variable
329 _mesa_copy_tab[all_bits[in->size] & ~0x3]( out, in ); in texgen_sphere_map()
363 copy = (all_bits[in->size] & ~texUnit->TexGenEnabled); in texgen()