Searched refs:allocRunPos (Results 1 – 6 of 6) sorted by relevance
/external/skia/tests/ |
D | TextBlobTest.cpp | 127 builder.allocRunPos(font, 16, &r1); in TestBounds() 139 builder.allocRunPos(font, 16, &r3); in TestBounds() 227 const SkTextBlobBuilder::RunBuffer& rb = builder.allocRunPos(font, count, bounds); in AddRun()
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/external/skia/include/core/ |
D | SkTextBlob.h | 185 const RunBuffer& allocRunPos(const SkPaint& font, int count, const SkRect* bounds = NULL);
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/external/skia/gm/ |
D | textblobshader.cpp | 50 run = &builder.allocRunPos(p, glyphCount, NULL); in onOnceBeforeDraw()
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D | textblob.cpp | 157 const SkTextBlobBuilder::RunBuffer& buf = builder.allocRunPos(font, count); in makeBlob()
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D | textbloblooper.cpp | 46 const SkTextBlobBuilder::RunBuffer& run = builder->allocRunPos(paint, glyphs.count()); in add_to_text_blob()
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/external/skia/src/core/ |
D | SkTextBlob.cpp | 276 buf = &blobBuilder.allocRunPos(font, glyphCount, &bounds); in CreateFromBuffer() 569 const SkTextBlobBuilder::RunBuffer& SkTextBlobBuilder::allocRunPos(const SkPaint& font, int count, in allocRunPos() function in SkTextBlobBuilder
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