Searched refs:alloc_beg (Results 1 – 1 of 1) sorted by relevance
388 uptr alloc_beg = reinterpret_cast<uptr>(allocated); in Allocate() local389 uptr alloc_end = alloc_beg + needed_size; in Allocate()390 uptr beg_plus_redzone = alloc_beg + rz_size; in Allocate()405 if (alloc_beg != chunk_beg) { in Allocate()406 CHECK_LE(alloc_beg+ 2 * sizeof(uptr), chunk_beg); in Allocate()407 reinterpret_cast<uptr *>(alloc_beg)[0] = kAllocBegMagic; in Allocate()408 reinterpret_cast<uptr *>(alloc_beg)[1] = chunk_beg; in Allocate()582 AsanChunk *GetAsanChunk(void *alloc_beg) { in GetAsanChunk()583 if (!alloc_beg) return 0; in GetAsanChunk()584 if (!allocator.FromPrimary(alloc_beg)) { in GetAsanChunk()[all …]