Home
last modified time | relevance | path

Searched refs:animators (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/animator/
DSkAnimateActive.cpp28 int animators = fAnimators.count(); in init() local
29 fInterpolators.setCount(animators); in init()
30 memset(fInterpolators.begin(), 0, animators * sizeof(SkOperandInterpolator*)); in init()
31 fState.setCount(animators); in init()
33 for (index = 0; index < animators; index++) in init()
235 int animators = fAnimators.count(); in fixInterpolator() local
236 for (int index = 0; index < animators; index++) { in fixInterpolator()
254 int animators = fAnimators.count(); in initializeSave() local
255 int activeTotal = fDrawIndex + animators; in initializeSave()
330 int animators = fAnimators.count(); in resetInterpolators() local
[all …]
DSkDisplayApply.cpp87 int animators = fAnimators.count(); in activate() local
88 for (int index = 0; index < animators; index++) in activate()
270 int animators = fAnimators.count(); in enable() local
272 for (index = 0; index < animators; index++) { in enable()
569 int animators = fActive->fAnimators.count(); in interpolate() local
570 for (int inner = 0; inner < animators; inner++) { in interpolate()
DSkAnimateSchema.xsd230 ApplyTransition affects how the apply element sets the time of the animators.