Searched refs:anyProgRegsWritten (Results 1 – 1 of 1) sorted by relevance
66 GLboolean anyProgRegsWritten; member1247 parseState->anyProgRegsWritten = GL_TRUE; in Parse_InstructionSequence()1312 parseState.anyProgRegsWritten = GL_FALSE; in _mesa_parse_nv_vertex_program()1357 if (!parseState.anyProgRegsWritten) { in _mesa_parse_nv_vertex_program()