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Searched refs:anyProgRegsWritten (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/program/
Dnvvertparse.c66 GLboolean anyProgRegsWritten; member
1247 parseState->anyProgRegsWritten = GL_TRUE; in Parse_InstructionSequence()
1312 parseState.anyProgRegsWritten = GL_FALSE; in _mesa_parse_nv_vertex_program()
1357 if (!parseState.anyProgRegsWritten) { in _mesa_parse_nv_vertex_program()