Searched refs:applyMask (Results 1 – 4 of 4) sorted by relevance
/external/llvm/include/llvm/ADT/ |
D | SmallBitVector.h | 521 applyMask<true, false>(Mask, MaskWords); 530 applyMask<false, false>(Mask, MaskWords); 539 applyMask<true, true>(Mask, MaskWords); 548 applyMask<false, true>(Mask, MaskWords); 555 void applyMask(const uint32_t *Mask, unsigned MaskWords) { in applyMask() function
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D | BitVector.h | 482 applyMask<true, false>(Mask, MaskWords); 488 applyMask<false, false>(Mask, MaskWords); 494 applyMask<true, true>(Mask, MaskWords); 500 applyMask<false, true>(Mask, MaskWords); 544 void applyMask(const uint32_t *Mask, unsigned MaskWords) { in applyMask() function
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/external/skia/include/device/xps/ |
D | SkXPSDevice.h | 306 HRESULT applyMask(
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/external/skia/src/device/xps/ |
D | SkXPSDevice.cpp | 1413 HRESULT SkXPSDevice::applyMask(const SkDraw& d, in applyMask() function in SkXPSDevice 1634 HRV(this->applyMask(d, *mask, ppuScale, shadedPath.get())); in drawPath() 1682 HRV(this->applyMask(d, *mask, ppuScale, shadedPath.get())); in drawPath()
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