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Searched refs:applyMask (Results 1 – 4 of 4) sorted by relevance

/external/llvm/include/llvm/ADT/
DSmallBitVector.h521 applyMask<true, false>(Mask, MaskWords);
530 applyMask<false, false>(Mask, MaskWords);
539 applyMask<true, true>(Mask, MaskWords);
548 applyMask<false, true>(Mask, MaskWords);
555 void applyMask(const uint32_t *Mask, unsigned MaskWords) { in applyMask() function
DBitVector.h482 applyMask<true, false>(Mask, MaskWords);
488 applyMask<false, false>(Mask, MaskWords);
494 applyMask<true, true>(Mask, MaskWords);
500 applyMask<false, true>(Mask, MaskWords);
544 void applyMask(const uint32_t *Mask, unsigned MaskWords) { in applyMask() function
/external/skia/include/device/xps/
DSkXPSDevice.h306 HRESULT applyMask(
/external/skia/src/device/xps/
DSkXPSDevice.cpp1413 HRESULT SkXPSDevice::applyMask(const SkDraw& d, in applyMask() function in SkXPSDevice
1634 HRV(this->applyMask(d, *mask, ppuScale, shadedPath.get())); in drawPath()
1682 HRV(this->applyMask(d, *mask, ppuScale, shadedPath.get())); in drawPath()