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Searched refs:applyToPath (Results 1 – 7 of 7) sorted by relevance

/external/skia/include/core/
DSkStrokeRec.h91 bool applyToPath(SkPath* dst, const SkPath& src) const;
/external/skia/src/core/
DSkStrokeRec.cpp109 bool SkStrokeRec::applyToPath(SkPath* dst, const SkPath& src) const { in applyToPath() function in SkStrokeRec
DSkScalerContext.cpp652 if (rec.applyToPath(&strokePath, localPath)) { in internalGetPath()
DSkPaint.cpp2061 if (!rec.applyToPath(dst, *srcPtr)) { in getFillPath()
/external/skia/src/gpu/
DGrContext.cpp1339 if (!strokeRec->applyToPath(tmpPath.get(), *pathPtr)) { in internalDrawPath()
DSkGpuDevice.cpp835 if (stroke.applyToPath(strokedPath, *pathPtr)) { in internalDrawPath()
/external/skia/tests/
DPathTest.cpp133 stroke.applyToPath(&path, path); in test_path_crbugskia2820()
1215 stroke.applyToPath(&strokedSin, strokedSin); in test_convexity2()