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Searched refs:applyTransform (Results 1 – 19 of 19) sorted by relevance

/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/infos/
DRigidBodyMotionState.java68 public synchronized boolean applyTransform(Spatial spatial) { in applyTransform() method in RigidBodyMotionState
71 … boolean physicsLocationDirty = applyTransform(motionStateId, localLocation, localRotationQuat); in applyTransform()
97 …private synchronized native boolean applyTransform(long stateId, Vector3f location, Quaternion rot… in applyTransform() method in RigidBodyMotionState
/external/jmonkeyengine/engine/src/bullet-native/
DjmeMotionState.h56 bool applyTransform(JNIEnv* env, jobject location, jobject rotation);
DjmeMotionState.cpp75 bool jmeMotionState::applyTransform(JNIEnv* env, jobject location, jobject rotation) { in applyTransform() function in jmeMotionState
Dcom_jme3_bullet_objects_infos_RigidBodyMotionState.cpp69 return motionState->applyTransform(env, location, rotation); in Java_com_jme3_bullet_objects_infos_RigidBodyMotionState_applyTransform()
/external/clang/include/clang/ARCMigrate/
DARCMT.h116 bool applyTransform(TransformFn trans, RewriteListener *listener = nullptr);
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/infos/
DRigidBodyMotionState.java105 public synchronized boolean applyTransform(Spatial spatial) { in applyTransform() method in RigidBodyMotionState
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/constraints/
DConstraintRotLike.java76 this.owner.applyTransform(ownerTransform); in bakeConstraint()
DConstraintSizeLike.java77 this.owner.applyTransform(ownerTransform); in bakeConstraint()
DConstraintLocLike.java86 this.owner.applyTransform(ownerTransform); in bakeConstraint()
DConstraintLocLimit.java96 this.owner.applyTransform(ownerTransform); in bakeConstraint()
DConstraintSizeLimit.java95 this.owner.applyTransform(ownerTransform); in bakeConstraint()
DConstraintRotLimit.java105 this.owner.applyTransform(ownerTransform); in bakeConstraint()
DFeature.java188 public void applyTransform(Transform transform) { in applyTransform() method in Feature
/external/jmonkeyengine/engine/src/test/jme3test/bullet/
DPhysicsHoverControl.java174 getMotionState().applyTransform(spatial); in update()
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
DRigidBodyControl.java207 getMotionState().applyTransform(spatial); in update()
DVehicleControl.java175 if (getMotionState().applyTransform(spatial)) { in update()
/external/clang/lib/ARCMigrate/
DARCMT.cpp362 bool err = migration.applyTransform(transforms[i]); in applyTransforms()
515 bool MigrationProcess::applyTransform(TransformFn trans, in applyTransform() function in MigrationProcess
/external/clang/tools/arcmt-test/
Darcmt-test.cpp184 bool err = migration.applyTransform(transforms[i], transformPrinter.get()); in performTransformations()
/external/jmonkeyengine/
DNOTICE18491 * Method: applyTransform