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Searched refs:apply_depthmode (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
Dst_atom_texture.c62 apply_depthmode(enum pipe_format format, GLuint swizzle, GLenum depthmode) in apply_depthmode() function
130 swizzle = apply_depthmode(sv->texture->format, swizzle, depthmode); in check_sampler_swizzle()
148 GLuint swizzle = apply_depthmode(stObj->pt->format, in st_create_texture_sampler_view_from_stobj()