Searched refs:array_count (Results 1 – 6 of 6) sorted by relevance
97 const size_t array_count = m_values.size(); in GetSubValue() local106 new_idx = array_count - idx; in GetSubValue()114 if (new_idx < array_count) in GetSubValue()126 if (array_count == 0) in GetSubValue()129 …at("index %i out of range, valid values are 0 through %" PRIu64, idx, (uint64_t)(array_count - 1)); in GetSubValue()131 …egative index %i out of range, valid values are -1 through -%" PRIu64, idx, (uint64_t)array_count); in GetSubValue()
54 function array_count(array) function66 local key = array_count(t.glyphs)
88 function array_count(array) function125 local count = array_count(v)
411 int array_count = 0; in r200_translate_vertex_program() local509 array_count++; in r200_translate_vertex_program()514 array_count++; in r200_translate_vertex_program()519 array_count++; in r200_translate_vertex_program()525 array_count++; in r200_translate_vertex_program()531 array_count++; in r200_translate_vertex_program()534 vp->inputs[VERT_ATTRIB_FOG] = 15; array_count++; in r200_translate_vertex_program()536 array_count++; in r200_translate_vertex_program()544 array_count++; in r200_translate_vertex_program()561 array_count++; in r200_translate_vertex_program()[all …]
152 unsigned array_count; in __glXInitVertexArrayState() local180 array_count = 5; in __glXInitVertexArrayState()185 array_count++; in __glXInitVertexArrayState()191 array_count++; in __glXInitVertexArrayState()207 array_count += texture_units + vertex_program_attribs; in __glXInitVertexArrayState()208 arrays->num_arrays = array_count; in __glXInitVertexArrayState()209 arrays->arrays = calloc(array_count, sizeof(struct array_state)); in __glXInitVertexArrayState()
440 const unsigned array_count = type->is_array() ? type->length : 1; in add_uniform() local441 uni->num_state_slots = array_count * statevar->num_elements; in add_uniform()448 for (unsigned a = 0; a < array_count; a++) { in add_uniform()