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Searched refs:array_count (Results 1 – 6 of 6) sorted by relevance

/external/lldb/source/Interpreter/
DOptionValueArray.cpp97 const size_t array_count = m_values.size(); in GetSubValue() local
106 new_idx = array_count - idx; in GetSubValue()
114 if (new_idx < array_count) in GetSubValue()
126 if (array_count == 0) in GetSubValue()
129 …at("index %i out of range, valid values are 0 through %" PRIu64, idx, (uint64_t)(array_count - 1)); in GetSubValue()
131 …egative index %i out of range, valid values are -1 through -%" PRIu64, idx, (uint64_t)array_count); in GetSubValue()
/external/skia/tools/lua/
Dglyph-counts.lua54 function array_count(array) function
66 local key = array_count(t.glyphs)
Dglyph-usage.lua88 function array_count(array) function
125 local count = array_count(v)
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_vertprog.c411 int array_count = 0; in r200_translate_vertex_program() local
509 array_count++; in r200_translate_vertex_program()
514 array_count++; in r200_translate_vertex_program()
519 array_count++; in r200_translate_vertex_program()
525 array_count++; in r200_translate_vertex_program()
531 array_count++; in r200_translate_vertex_program()
534 vp->inputs[VERT_ATTRIB_FOG] = 15; array_count++; in r200_translate_vertex_program()
536 array_count++; in r200_translate_vertex_program()
544 array_count++; in r200_translate_vertex_program()
561 array_count++; in r200_translate_vertex_program()
[all …]
/external/mesa3d/src/glx/
Dindirect_vertex_array.c152 unsigned array_count; in __glXInitVertexArrayState() local
180 array_count = 5; in __glXInitVertexArrayState()
185 array_count++; in __glXInitVertexArrayState()
191 array_count++; in __glXInitVertexArrayState()
207 array_count += texture_units + vertex_program_attribs; in __glXInitVertexArrayState()
208 arrays->num_arrays = array_count; in __glXInitVertexArrayState()
209 arrays->arrays = calloc(array_count, sizeof(struct array_state)); in __glXInitVertexArrayState()
/external/mesa3d/src/glsl/
Dbuiltin_variables.cpp440 const unsigned array_count = type->is_array() ? type->length : 1; in add_uniform() local
441 uni->num_state_slots = array_count * statevar->num_elements; in add_uniform()
448 for (unsigned a = 0; a < array_count; a++) { in add_uniform()