Searched refs:assign3f (Results 1 – 1 of 1) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fShaderImageLoadStoreTests.cpp | 522 void assign3f (const string& name, float x, float y, float z); 552 void UniformAccessLogger::assign3f (const string& name, float x, float y, float z) in assign3f() function in deqp::gles31::Functional::__anon0a49b9df0111::UniformAccessLogger 970 uniforms.assign3f("u_texCoordLD", coords[3*0 + 0], coords[3*0 + 1], coords[3*0 + 2]); in readFloatOrNormTextureWithLookupsAndVerify() 971 uniforms.assign3f("u_texCoordRD", coords[3*2 + 0], coords[3*2 + 1], coords[3*2 + 2]); in readFloatOrNormTextureWithLookupsAndVerify() 972 uniforms.assign3f("u_texCoordLU", coords[3*1 + 0], coords[3*1 + 1], coords[3*1 + 2]); in readFloatOrNormTextureWithLookupsAndVerify() 973 uniforms.assign3f("u_texCoordRU", coords[3*3 + 0], coords[3*3 + 1], coords[3*3 + 2]); in readFloatOrNormTextureWithLookupsAndVerify() 980 uniforms.assign3f("u_texCoordLD", 0.0f, 0.0f, z); in readFloatOrNormTextureWithLookupsAndVerify() 981 uniforms.assign3f("u_texCoordRD", 1.0f, 0.0f, z); in readFloatOrNormTextureWithLookupsAndVerify() 982 uniforms.assign3f("u_texCoordLU", 0.0f, 1.0f, z); in readFloatOrNormTextureWithLookupsAndVerify() 983 uniforms.assign3f("u_texCoordRU", 1.0f, 1.0f, z); in readFloatOrNormTextureWithLookupsAndVerify()
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