Searched refs:audio_looping_calls_left (Results 1 – 1 of 1) sorted by relevance
31 static int audio_looping_calls_left; variable78 audio_looping_calls_left = 30; in ResetMocks()170 if (audio_looping_calls_left == 0) in VbAudioLooping()172 else if (audio_looping_calls_left > 0) in VbAudioLooping()173 audio_looping_calls_left--; in VbAudioLooping()287 TEST_EQ(audio_looping_calls_left, 0, " used up audio"); in VbBootDevTest()305 TEST_NEQ(audio_looping_calls_left, 0, " aborts audio"); in VbBootDevTest()387 TEST_NEQ(audio_looping_calls_left, 0, " aborts audio"); in VbBootDevTest()443 TEST_EQ(audio_looping_calls_left, 0, " used up audio"); in VbBootDevTest()