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Searched refs:aux0 (Results 1 – 2 of 2) sorted by relevance

/external/eigen/demos/opengl/
Dquaternion_demo.cpp515 Frame aux0 = mCamera.frame(); in resetCamera() local
516 aux0.orientation = aux0.orientation.inverse(); in resetCamera()
517 aux0.position = mCamera.viewMatrix().translation(); in resetCamera()
518 m_timeline[0] = aux0; in resetCamera()
527 float duration = aux0.orientation.angularDistance(aux1.orientation) * 0.9; in resetCamera()
531 aux1 = aux0.lerp(duration/2,mInitFrame); in resetCamera()
/external/eigen/Eigen/src/Core/arch/SSE/
DPacketMath.h574 int aux0 = aux[0]<aux[1] ? aux[0] : aux[1];
576 return aux0<aux2 ? aux0 : aux2;
595 int aux0 = aux[0]>aux[1] ? aux[0] : aux[1];
597 return aux0>aux2 ? aux0 : aux2;