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Searched refs:bSmooth (Results 1 – 1 of 1) sorted by relevance

/external/pdfium/core/src/fxge/win32/
Dfx_win32_gdipext.cpp874 FX_BOOL bSmooth = FALSE; in DrawPath() local
911 if (!bSmooth && points[i].X != points[i - 1].X && points[i].Y != points[i - 1].Y) { in DrawPath()
912 bSmooth = TRUE; in DrawPath()
916 bSmooth = TRUE; in DrawPath()
926 … if (!bSmooth && points[i].X != points[startpoint].X && points[i].Y != points[startpoint].Y) { in DrawPath()
927 bSmooth = TRUE; in DrawPath()
932 bSmooth = FALSE; in DrawPath()
935 if (!bSmooth && (fill_mode & 3)) { in DrawPath()
936 bSmooth = TRUE; in DrawPath()
938 if (bSmooth || pGraphState && pGraphState->m_LineWidth > 2) { in DrawPath()