Searched refs:backbuffer (Results 1 – 4 of 4) sorted by relevance
179 char *backbuffer = _mesa_getenv("MESA_BACK_BUFFER"); in save_glx_visual() local180 if (backbuffer) { in save_glx_visual()181 if (backbuffer[0]=='p' || backbuffer[0]=='P') { in save_glx_visual()184 else if (backbuffer[0]=='x' || backbuffer[0]=='X') { in save_glx_visual()
280 char *backbuffer = _mesa_getenv("MESA_BACK_BUFFER"); in save_glx_visual() local281 if (backbuffer) { in save_glx_visual()282 if (backbuffer[0]=='p' || backbuffer[0]=='P') { in save_glx_visual()285 else if (backbuffer[0]=='x' || backbuffer[0]=='X') { in save_glx_visual()
50 struct pipe_surface *backbuffer; member
112 Mesa can use either an X Pixmap or XImage as the backbuffer when in