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Searched refs:bind_blend_state (Results 1 – 25 of 39) sorted by relevance

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/external/mesa3d/src/gallium/auxiliary/util/
Du_blitter.c438 pipe->bind_blend_state(pipe, ctx->base.saved_blend_state); in blitter_restore_fragment_states()
903 pipe->bind_blend_state(pipe, custom_blend); in util_blitter_clear_custom()
905 pipe->bind_blend_state(pipe, ctx->blend_write_color); in util_blitter_clear_custom()
907 pipe->bind_blend_state(pipe, ctx->blend_keep_color); in util_blitter_clear_custom()
1167 pipe->bind_blend_state(pipe, ctx->blend_keep_color); in util_blitter_copy_texture_view()
1189 pipe->bind_blend_state(pipe, ctx->blend_write_color); in util_blitter_copy_texture_view()
1299 pipe->bind_blend_state(pipe, ctx->blend_write_color); in util_blitter_clear_render_target()
1349 pipe->bind_blend_state(pipe, ctx->blend_keep_color); in util_blitter_clear_depth_stencil()
1412 pipe->bind_blend_state(pipe, ctx->blend_write_color); in util_blitter_custom_depth_stencil()
1523 pipe->bind_blend_state(pipe, custom_blend); in util_blitter_custom_resolve_color()
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/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_state_blend.c138 pipe->bind_blend_state = softpipe_bind_blend_state; in softpipe_init_blend_funcs()
/external/mesa3d/src/gallium/state_trackers/xorg/
Dxorg_composite.c210 bind_blend_state(struct exa_context *exa, int op, in bind_blend_state() function
484 bind_blend_state(exa, op, pSrcPicture, pMaskPicture, pDstPicture); in xorg_composite_bind_state()
554 bind_blend_state(exa, PictOpSrc, NULL, NULL, NULL); in xorg_solid_bind_state()
Dxorg_xv.c432 bind_blend_state(struct xorg_xv_port_priv *port) in bind_blend_state() function
537 bind_blend_state(pPriv); in display_video()
/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_state_blend.c186 llvmpipe->pipe.bind_blend_state = llvmpipe_bind_blend_state; in llvmpipe_init_blend_funcs()
/external/mesa3d/src/gallium/auxiliary/vl/
Dvl_mc.c597 renderer->pipe->bind_blend_state(renderer->pipe, renderer->blend_add[mask]); in prepare_pipe_4_rendering()
599 renderer->pipe->bind_blend_state(renderer->pipe, renderer->blend_clear[mask]); in prepare_pipe_4_rendering()
643 renderer->pipe->bind_blend_state(renderer->pipe, renderer->blend_sub[mask]); in vl_mc_render_ycbcr()
Dvl_matrix_filter.c307 filter->pipe->bind_blend_state(filter->pipe, filter->blend); in vl_matrix_filter_render()
Dvl_median_filter.c386 filter->pipe->bind_blend_state(filter->pipe, filter->blend); in vl_median_filter_render()
/external/mesa3d/src/gallium/tests/graw/
Dtri-gs.c242 ctx->bind_blend_state(ctx, handle); in init()
Dshader-leak.c237 ctx->bind_blend_state(ctx, handle); in init()
Dtri-instanced.c293 ctx->bind_blend_state(ctx, handle); in init()
Dquad-sample.c364 ctx->bind_blend_state(ctx, handle); in init()
Dgraw_util.h158 info->ctx->bind_blend_state(info->ctx, handle); in graw_util_default_state()
Dfs-test.c491 ctx->bind_blend_state(ctx, handle); in init()
Dvs-test.c442 ctx->bind_blend_state(ctx, handle); in init()
Dgs-test.c555 ctx->bind_blend_state(ctx, handle); in init()
/external/mesa3d/src/gallium/include/pipe/
Dp_context.h132 void (*bind_blend_state)(struct pipe_context *, void *); member
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_pipe_blend.c233 svga->pipe.bind_blend_state = svga_bind_blend_state; in svga_init_blend_functions()
/external/mesa3d/src/gallium/drivers/noop/
Dnoop_state.c292 ctx->bind_blend_state = noop_bind_state; in noop_init_state_functions()
/external/mesa3d/src/gallium/auxiliary/cso_cache/
Dcso_context.c298 ctx->pipe->bind_blend_state( ctx->pipe, NULL ); in cso_release_all()
408 ctx->pipe->bind_blend_state(ctx->pipe, handle); in cso_set_blend()
423 ctx->pipe->bind_blend_state(ctx->pipe, ctx->blend_saved); in cso_restore_blend()
/external/mesa3d/src/gallium/drivers/identity/
Did_context.c135 pipe->bind_blend_state(pipe, in identity_bind_blend_state()
891 id_pipe->base.bind_blend_state = identity_bind_blend_state; in identity_context_create()
/external/mesa3d/src/gallium/drivers/galahad/
Dglhd_context.c158 pipe->bind_blend_state(pipe, in galahad_context_bind_blend_state()
1011 GLHD_PIPE_INIT(bind_blend_state); in galahad_context_create()
/external/mesa3d/src/gallium/docs/
Dd3d11ddi.txt408 SetBlendState -> bind_blend_state, set_blend_color and set_sample_mask
409 ! D3D11 fuses bind_blend_state, set_blend_color and set_sample_mask in a single function
/external/mesa3d/src/gallium/drivers/nv30/
Dnv30_state.c436 pipe->bind_blend_state = nv30_blend_state_bind; in nv30_state_init()
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
Dd3d11_context.h275 pipe->bind_blend_state(pipe, 0); in destroy_context()
1079 …pipe->bind_blend_state(pipe, new_blend_state ? ((GalliumD3D11BlendState*)new_blend_state)->object … in OMSetBlendState()
1664 pipe->bind_blend_state(pipe, blend_state.p ? blend_state.p->object : default_blend); in restore_gallium_state_blit_only()

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