Searched refs:bind_vs_state (Results 1 – 25 of 45) sorted by relevance
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_state_vs.c | 116 llvmpipe->pipe.bind_vs_state = llvmpipe_bind_vs_state; in llvmpipe_init_vs_funcs()
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/external/mesa3d/src/gallium/tests/graw/ |
D | fs-write-z.c | 121 info.ctx->bind_vs_state(info.ctx, handle); in set_vertex_shader()
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D | fs-frontface.c | 117 info.ctx->bind_vs_state(info.ctx, handle); in set_vertex_shader()
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D | fs-fragcoord.c | 95 info.ctx->bind_vs_state(info.ctx, handle); in set_vertex_shader()
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D | tri.c | 82 info.ctx->bind_vs_state(info.ctx, handle); in set_vertex_shader()
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D | occlusion-query.c | 126 info->ctx->bind_vs_state(info->ctx, handle); in set_vertex_shader()
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D | tex-swizzle.c | 80 info.ctx->bind_vs_state(info.ctx, handle); in set_vertex_shader()
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D | tex-srgb.c | 98 info.ctx->bind_vs_state(info.ctx, handle); in set_vertex_shader()
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D | quad-tex.c | 82 info.ctx->bind_vs_state(info.ctx, handle); in set_vertex_shader()
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D | tri-gs.c | 117 ctx->bind_vs_state(ctx, handle); in set_vertex_shader()
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D | shader-leak.c | 116 ctx->bind_vs_state(ctx, handle); in set_vertex_shader()
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D | tri-instanced.c | 182 ctx->bind_vs_state(ctx, handle); in set_vertex_shader()
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D | quad-sample.c | 126 ctx->bind_vs_state(ctx, handle); in set_vertex_shader()
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D | fs-test.c | 245 ctx->bind_vs_state(ctx, handle); in set_vertex_shader()
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D | vs-test.c | 205 ctx->bind_vs_state(ctx, handle); in set_vertex_shader()
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/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_pipe_vs.c | 192 svga->pipe.bind_vs_state = svga_bind_vs_state; in svga_init_vs_functions()
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/external/mesa3d/src/gallium/auxiliary/cso_cache/ |
D | cso_context.c | 305 ctx->pipe->bind_vs_state( ctx->pipe, NULL ); in cso_release_all() 593 ctx->pipe->bind_vs_state(ctx->pipe, handle); in cso_set_vertex_shader_handle() 602 ctx->pipe->bind_vs_state(ctx->pipe, NULL); in cso_delete_vertex_shader() 617 ctx->pipe->bind_vs_state(ctx->pipe, ctx->vertex_shader_saved); in cso_restore_vertex_shader()
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/external/mesa3d/src/gallium/include/pipe/ |
D | p_context.h | 169 void (*bind_vs_state)(struct pipe_context *, void *); member
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/external/mesa3d/src/gallium/drivers/noop/ |
D | noop_state.c | 299 ctx->bind_vs_state = noop_bind_state; in noop_init_state_functions()
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/external/mesa3d/src/gallium/drivers/nv30/ |
D | nv30_vertprog.c | 256 pipe->bind_vs_state = nv30_vp_state_bind; in nv30_vertprog_init()
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/external/mesa3d/src/gallium/auxiliary/vl/ |
D | vl_mc.c | 612 renderer->pipe->bind_vs_state(renderer->pipe, renderer->vs_ref); in vl_mc_render_ref() 637 renderer->pipe->bind_vs_state(renderer->pipe, renderer->vs_ycbcr); in vl_mc_render_ycbcr()
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D | vl_matrix_filter.c | 310 filter->pipe->bind_vs_state(filter->pipe, filter->vs); in vl_matrix_filter_render()
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/external/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_state_shader.c | 386 pipe->bind_vs_state = softpipe_bind_vs_state; in softpipe_init_shader_funcs()
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/external/mesa3d/src/gallium/drivers/identity/ |
D | id_context.c | 335 pipe->bind_vs_state(pipe, in identity_bind_vs_state() 907 id_pipe->base.bind_vs_state = identity_bind_vs_state; in identity_context_create()
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/external/mesa3d/src/gallium/drivers/galahad/ |
D | glhd_context.c | 369 pipe->bind_vs_state(pipe, in galahad_context_bind_vs_state() 1029 GLHD_PIPE_INIT(bind_vs_state); in galahad_context_create()
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