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/external/deqp/modules/gles31/functional/
Des31fVertexAttributeBindingTests.cpp1198 const int bindingPoint1 = maxUsedLocation + 1; in renderTo() local
1204 …gl.glVertexAttribPointer(bindingPoint1, 4, GL_FLOAT, GL_FALSE, (glw::GLsizei)(2 * sizeof(tcu::Vec4… in renderTo()
1212 gl.glVertexAttribBinding(positionLoc, bindingPoint1); in renderTo()