Searched refs:bitsAvailable (Results 1 – 1 of 1) sorted by relevance
1166 INT bitsAvailable = (INT)FDKgetValidBits(bs); in AudioSpecificConfig_ExtensionParse() local1168 while (bitsAvailable >= 11) in AudioSpecificConfig_ExtensionParse()1172 bitsAvailable -= 11; in AudioSpecificConfig_ExtensionParse()1176 if ( (self->m_extensionAudioObjectType != AOT_SBR) && (bitsAvailable >= 5) ) { in AudioSpecificConfig_ExtensionParse()1183 bitsAvailable -= 1; in AudioSpecificConfig_ExtensionParse()1194 bitsAvailable -= 4; in AudioSpecificConfig_ExtensionParse()1198 bitsAvailable = (INT)FDKgetValidBits(bs); in AudioSpecificConfig_ExtensionParse()1204 && (bitsAvailable > 0) ) in AudioSpecificConfig_ExtensionParse()1207 bitsAvailable -= 1; in AudioSpecificConfig_ExtensionParse()