Searched refs:blendAnimTransforms (Results 1 – 2 of 2) sorted by relevance
247 target.blendAnimTransforms(tempV, tempQ, scales != null ? tempS : null, weight); in setTime()
525 …void blendAnimTransforms(Vector3f translation, Quaternion rotation, Vector3f scale, float weight) { in blendAnimTransforms() method in Bone