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Searched refs:blend_programs_ (Results 1 – 2 of 2) sorted by relevance

/external/drm_hwcomposer/
Dglworker.h106 std::vector<AutoGLProgram> blend_programs_; variable
Dglworker.cpp498 if (GenerateShaders(&blend_programs_)) { in Init()
606 if (cmd.texture_count > blend_programs_.size()) { in Composite()
611 GLint program = blend_programs_[cmd.texture_count - 1].get(); in Composite()