Searched refs:blenderKey (Results 1 – 6 of 6) sorted by relevance
82 BlenderKey blenderKey = blenderContext.getBlenderKey(); in load() local83 LoadingResults loadingResults = blenderKey.prepareLoadingResults(); in load()90 if ((blenderKey.getFeaturesToLoad() & FeaturesToLoad.OBJECTS) != 0) { in load()97 if ((blenderKey.getFeaturesToLoad() & FeaturesToLoad.CAMERAS) != 0) { in load()101 if ((blenderKey.getFeaturesToLoad() & FeaturesToLoad.LIGHTS) != 0) { in load()107 …if (blenderKey.isLoadUnlinkedAssets() && (blenderKey.getFeaturesToLoad() & FeaturesToLoad.MATERIAL… in load()112 if ((blenderKey.getFeaturesToLoad() & FeaturesToLoad.SCENES) != 0) { in load()117 if (blenderKey.isLoadUnlinkedAssets() && worldData == null) {// onlu one world data is used in load()120 if (blenderKey.getUsedWorld() == null || blenderKey.getUsedWorld().equals(worldName)) { in load()122 if ((blenderKey.getFeaturesToLoad() & FeaturesToLoad.LIGHTS) != 0) { in load()[all …]
74 private BlenderKey blenderKey; field in BlenderContext148 public void setBlenderKey(BlenderKey blenderKey) { in setBlenderKey() argument149 this.blenderKey = blenderKey; in setBlenderKey()158 return blenderKey; in getBlenderKey()623 if (blenderKey.getDefaultMaterial() == null) { in getDefaultMaterial()626 blenderKey.setDefaultMaterial(defaultMaterial); in getDefaultMaterial()628 return blenderKey.getDefaultMaterial(); in getDefaultMaterial()
58 BlenderKey blenderKey = blenderContext.getBlenderKey(); in load() local59 Node modelRoot = new Node(blenderKey.getName()); in load()
67 BlenderKey blenderKey = new BlenderKey("Blender/2.4x/animtest.blend"); in simpleInitApp() local69 Spatial scene = (Spatial) assetManager.loadModel(blenderKey); in simpleInitApp()
67 BlenderKey blenderKey = new BlenderKey("Blender/2.4x/BaseMesh_249.blend"); in simpleInitApp() local69 Spatial scene = (Spatial) assetManager.loadModel(blenderKey); in simpleInitApp()
446 BlenderKey blenderKey = blenderContext.getBlenderKey(); in loadTextureFromFile() local447 int idx = blenderKey.getName().lastIndexOf('/'); in loadTextureFromFile()448 String blenderAssetFolder = blenderKey.getName().substring(0, idx != -1 ? idx : 0); in loadTextureFromFile()