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Searched refs:blit_depth (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/util/
Du_blit.c450 boolean is_stencil, is_depth, blit_depth, blit_stencil; in util_blit_pixels() local
473 blit_depth = is_depth && (zs_writemask & BLIT_WRITEMASK_Z); in util_blit_pixels()
477 (!writemask && (blit_depth || blit_stencil))); in util_blit_pixels()
487 is_depth == blit_depth && in util_blit_pixels()
523 if (!blit_depth) in util_blit_pixels()
605 if (!blit_depth && blit_stencil) { in util_blit_pixels()
621 if (!blit_depth && blit_stencil) { in util_blit_pixels()
691 if (blit_depth && blit_stencil) { in util_blit_pixels()
701 else if (blit_depth) { in util_blit_pixels()
723 if (blit_depth && blit_stencil) { in util_blit_pixels()
[all …]
Du_blitter.c1131 boolean blit_stencil, blit_depth; in util_blitter_copy_texture_view() local
1135 blit_depth = util_format_has_depth(src_desc) && (mask & PIPE_MASK_Z); in util_blitter_copy_texture_view()
1143 if (!blit_depth) in util_blitter_copy_texture_view()
1166 if (blit_depth || blit_stencil) { in util_blitter_copy_texture_view()
1169 if (blit_depth && blit_stencil) { in util_blitter_copy_texture_view()
1174 } else if (blit_depth) { in util_blitter_copy_texture_view()
1199 if (blit_depth && blit_stencil) { in util_blitter_copy_texture_view()